Actors.bin

Introduction
Actors.bin is used to store vehicle objects, human actors and dummies. These objects do often interact with script files. Therefore they need to be linked with a file called mpscripts.dta. (for singleplayer version it's called scripts.dta)

Structure
Actors.bin is divided into tow parts, objects and definitions.

File header
Actors.bin, like all bin files, begins with 534C and following value:

Object
Common Attributes for each object as described in Entities. (depends on object type)

Definition
Read Definitions (depends on definition type)